* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_DRAG_CONTROLLER_H
#define OHOS_ROSEN_DRAG_CONTROLLER_H
#include <refbase.h>
#include "display_group_info.h"
#include "display_info.h"
#include "event_handler.h"
#include "event_runner.h"
#include "input_manager.h"
#include "pointer_event.h"
#include "vsync_station.h"
#include "window_root.h"
#include "wm_common.h"
namespace OHOS {
namespace Rosen {
using EventRunner = OHOS::AppExecFwk::EventRunner;
using EventHandler = OHOS::AppExecFwk::EventHandler;
* DragController is the class which is used to handle drag cross window
*/
class DragController : public RefBase {
public:
explicit DragController(sptr<WindowRoot>& root) : windowRoot_(root) {}
~DragController() = default;
void StartDrag(uint32_t windowId);
void UpdateDragInfo(uint32_t windowId);
void FinishDrag(uint32_t windowId);
private:
sptr<WindowNode> GetHitWindow(DisplayId id, const PointInfo point);
bool GetHitPoint(uint32_t windowId, PointInfo& point);
sptr<WindowRoot> windowRoot_;
uint64_t hitWindowId_ = 0;
};
class DragInputEventListener : public MMI::IInputEventConsumer {
public:
DragInputEventListener() = default;
void OnInputEvent(std::shared_ptr<MMI::PointerEvent> pointerEvent) const override;
void OnInputEvent(std::shared_ptr<MMI::KeyEvent> keyEvent) const override;
void OnInputEvent(std::shared_ptr<MMI::AxisEvent> axisEvent) const override;
};
* MoveDragController is the class which is used to handle move or drag floating window
*/
class MoveDragController : public RefBase {
public:
MoveDragController() : windowProperty_(new WindowProperty()), moveDragProperty_(new MoveDragProperty())
{
vsyncCallback_->onCallback =
[this](int64_t timeStamp, int64_t _) { this->OnReceiveVsync(timeStamp); };
}
~MoveDragController() = default;
bool Init();
void Stop();
void HandleReadyToMoveOrDrag(uint32_t windowId, sptr<WindowProperty>& windowProperty,
sptr<MoveDragProperty>& moveDragProperty);
void HandleEndUpMovingOrDragging(uint32_t windowId);
void HandleWindowRemovedOrDestroyed(uint32_t windowId);
void ConsumePointerEvent(const std::shared_ptr<MMI::PointerEvent>& pointerEvent);
uint32_t GetActiveWindowId() const;
void HandleDisplayLimitRectChange(const std::map<DisplayId, Rect>& limitRectMap);
void SetInputEventConsumer();
void SetWindowRoot(const sptr<WindowRoot>& windowRoot);
private:
void SetDragProperty(const sptr<MoveDragProperty>& moveDragProperty);
void SetWindowProperty(const sptr<WindowProperty>& windowProperty);
void SetActiveWindowId(uint32_t);
const sptr<MoveDragProperty>& GetMoveDragProperty() const;
const sptr<WindowProperty>& GetWindowProperty() const;
Rect GetHotZoneRect();
void ConvertPointerPosToDisplayGroupPos(DisplayId displayId, int32_t& posX, int32_t& posY);
void HandlePointerEvent(const std::shared_ptr<MMI::PointerEvent>& pointerEvent);
void HandleDragEvent(DisplayId displayId, int32_t posX, int32_t posY, int32_t pointId, int32_t sourceType);
void HandleMoveEvent(DisplayId displayId, int32_t posX, int32_t posY, int32_t pointId, int32_t sourceType);
void OnReceiveVsync(int64_t timeStamp);
void ResetMoveOrDragState();
bool CheckWindowRect(DisplayId displayId, float vpr, const Rect& rect);
void CalculateNewWindowRect(Rect& newRect, DisplayId displayId, int32_t posX, int32_t posY);
std::shared_ptr<VsyncStation> GetVsyncStationByWindowId(uint32_t windowId);
sptr<WindowRoot> windowRoot_;
sptr<WindowProperty> windowProperty_;
sptr<MoveDragProperty> moveDragProperty_;
uint32_t activeWindowId_ = INVALID_WINDOW_ID;
std::shared_ptr<MMI::PointerEvent> moveEvent_ = nullptr;
std::shared_ptr<MMI::IInputEventConsumer> inputListener_ = nullptr;
std::shared_ptr<VsyncCallback> vsyncCallback_ = std::make_shared<VsyncCallback>(VsyncCallback());
std::map<DisplayId, Rect> limitRectMap_;
std::mutex mtx_;
std::map<NodeId, std::shared_ptr<VsyncStation>> vsyncStationMap_;
std::shared_ptr<EventHandler> inputEventHandler_;
const std::string INNER_WM_INPUT_THREAD_NAME = "InnerInputManager";
};
}
}
#endif