* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_WINDOW_NODE_H
#define OHOS_ROSEN_WINDOW_NODE_H
#include <ipc_skeleton.h>
#include <refbase.h>
#include <ui/rs_surface_node.h>
#include <ui/rs_ui_context.h>
#include "zidl/window_interface.h"
#include "window_manager_hilog.h"
#include "window_node_state_machine.h"
#include "window_visibility_info.h"
#ifdef POWER_MANAGER_ENABLE
#include <running_lock.h>
#endif
namespace OHOS {
namespace Rosen {
class WindowNode : public RefBase {
public:
WindowNode(const sptr<WindowProperty>& property, const sptr<IWindow>& window,
std::shared_ptr<RSSurfaceNode> surfaceNode)
: surfaceNode_(surfaceNode), property_(property), windowToken_(window)
{
if (property != nullptr) {
abilityInfo_ = property->GetAbilityInfo();
}
}
WindowNode(const sptr<WindowProperty>& property, const sptr<IWindow>& window,
std::shared_ptr<RSSurfaceNode> surfaceNode, int32_t pid, int32_t uid)
: surfaceNode_(surfaceNode), property_(property), windowToken_(window), callingPid_(pid), callingUid_(uid)
{
inputCallingPid_ = pid;
if (property != nullptr) {
abilityInfo_ = property->GetAbilityInfo();
}
}
WindowNode() : property_(new WindowProperty())
{
}
explicit WindowNode(const sptr<WindowProperty>& property) : property_(property)
{
}
~WindowNode();
void SetDisplayId(DisplayId displayId);
void SetEntireWindowTouchHotArea(const Rect& rect);
void SetEntireWindowPointerHotArea(const Rect& rect);
void SetWindowRect(const Rect& rect);
void SetDecorEnable(bool decorEnable);
void SetDecoStatus(bool decoStatus);
void SetRequestRect(const Rect& rect);
void SetWindowProperty(const sptr<WindowProperty>& property);
void SetSystemBarProperty(WindowType type, const SystemBarProperty& property);
void SetWindowMode(WindowMode mode);
void SetBrightness(float brightness);
void SetFocusable(bool focusable);
void SetTouchable(bool touchable);
void SetTurnScreenOn(bool turnScreenOn);
void SetKeepScreenOn(bool keepScreenOn);
void ChangeCallingWindowId(uint32_t windowId);
void SetInputEventCallingPid(int32_t pid);
void SetCallingPid(int32_t pid);
void SetCallingUid(int32_t uid);
void SetWindowToken(sptr<IWindow> window);
uint32_t GetCallingWindow() const;
void SetWindowSizeChangeReason(WindowSizeChangeReason reason);
void SetRequestedOrientation(Orientation orientation);
void SetShowingDisplays(const std::vector<DisplayId>& displayIdVec);
void SetWindowModeSupportType(uint32_t windowModeSupportType);
void SetDragType(DragType dragType);
void SetOriginRect(const Rect& rect);
void SetTouchHotAreas(const std::vector<Rect>& rects);
void SetPointerHotAreas(const std::vector<Rect>& rects);
void SetWindowSizeLimits(const WindowLimits& sizeLimits);
void SetWindowUpdatedSizeLimits(const WindowLimits& sizeLimits);
void ComputeTransform();
void SetTransform(const Transform& trans);
void SetSnapshot(std::shared_ptr<Media::PixelMap> pixelMap);
std::shared_ptr<Media::PixelMap> GetSnapshot();
Transform GetZoomTransform() const;
void UpdateZoomTransform(const Transform& trans, bool isDisplayZoomOn);
void SetAspectRatio(float ratio);
void SetWindowGravity(WindowGravity gravity, uint32_t percent);
void SetVisibilityState(WindowVisibilityState state);
const sptr<IWindow>& GetWindowToken() const;
uint32_t GetWindowId() const;
uint32_t GetParentId() const;
const std::string& GetWindowName() const;
DisplayId GetDisplayId() const;
Rect GetEntireWindowTouchHotArea() const;
Rect GetEntireWindowPointerHotArea() const;
Rect GetWindowRect() const;
bool GetDecoStatus() const;
Rect GetRequestRect() const;
WindowType GetWindowType() const;
WindowMode GetWindowMode() const;
float GetBrightness() const;
bool IsTurnScreenOn() const;
bool IsKeepScreenOn() const;
uint32_t GetWindowFlags() const;
const sptr<WindowProperty>& GetWindowProperty() const;
int32_t GetInputEventCallingPid() const;
int32_t GetCallingPid() const;
int32_t GetCallingUid() const;
const std::unordered_map<WindowType, SystemBarProperty>& GetSystemBarProperty() const;
bool IsSplitMode() const;
WindowSizeChangeReason GetWindowSizeChangeReason() const;
Orientation GetRequestedOrientation() const;
std::vector<DisplayId> GetShowingDisplays() const;
uint32_t GetWindowModeSupportType() const;
DragType GetDragType() const;
bool GetStretchable() const;
const Rect& GetOriginRect() const;
void ResetWindowSizeChangeReason();
void GetTouchHotAreas(std::vector<Rect>& rects) const;
void GetPointerHotAreas(std::vector<Rect>& rects) const;
uint32_t GetAccessTokenId() const;
WindowLimits GetWindowSizeLimits() const;
WindowLimits GetWindowUpdatedSizeLimits() const;
float GetAspectRatio() const;
void GetWindowGravity(WindowGravity& gravity, uint32_t& percent) const;
WindowVisibilityState GetVisibilityState() const;
bool GetTouchable() const;
bool EnableDefaultAnimation(bool animationPlayed);
* RS Client Multi Instance
*/
std::shared_ptr<RSUIContext> GetRSUIContext() const;
sptr<WindowNode> parent_;
std::vector<sptr<WindowNode>> children_;
std::shared_ptr<RSSurfaceNode> surfaceNode_;
std::shared_ptr<RSSurfaceNode> leashWinSurfaceNode_ = nullptr;
std::shared_ptr<RSSurfaceNode> startingWinSurfaceNode_ = nullptr;
std::shared_ptr<RSSurfaceNode> closeWinSurfaceNode_ = nullptr;
sptr<IRemoteObject> dialogTargetToken_ = nullptr;
sptr<IRemoteObject> abilityToken_ = nullptr;
#ifdef POWER_MANAGER_ENABLE
std::shared_ptr<PowerMgr::RunningLock> keepScreenLock_ = nullptr;
#endif
int32_t priority_ { 0 };
uint32_t zOrder_ { 0 };
bool requestedVisibility_ { false };
bool currentVisibility_ { false };
WindowVisibilityState visibilityState_ { WINDOW_LAYER_STATE_MAX };
bool isAppCrash_ { false };
bool isPlayAnimationShow_ { false };
bool isPlayAnimationHide_ { false };
bool startingWindowShown_ { false };
bool firstFrameAvailable_ { false };
bool isShowingOnMultiDisplays_ { false };
std::vector<DisplayId> showingDisplays_;
AbilityInfo abilityInfo_;
WindowNodeStateMachine stateMachine_;
bool isFocused_ { false };
private:
sptr<WindowProperty> property_ = nullptr;
sptr<IWindow> windowToken_ = nullptr;
Rect entireWindowTouchHotArea_ { 0, 0, 0, 0 };
Rect entireWindowPointerHotArea_ { 0, 0, 0, 0 };
std::vector<Rect> touchHotAreas_;
std::vector<Rect> pointerHotAreas_;
std::shared_ptr<Media::PixelMap> snapshot_;
int32_t callingPid_ = { 0 };
int32_t inputCallingPid_ = { 0 };
int32_t callingUid_ = { 0 };
WindowSizeChangeReason windowSizeChangeReason_ {WindowSizeChangeReason::UNDEFINED};
};
}
}
#endif