* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_WINDOW_ROOT_H
#define OHOS_ROSEN_WINDOW_ROOT_H
#include <refbase.h>
#include <iremote_object.h>
#include <transaction/rs_interfaces.h>
#include "agent_death_recipient.h"
#include "display_manager_service_inner.h"
#include "parameters.h"
#include "window_node_container.h"
#include "zidl/window_manager_agent_interface.h"
namespace OHOS {
namespace Rosen {
enum class Event : uint32_t {
REMOTE_DIED,
};
class WindowRoot : public RefBase {
using Callback = std::function<void (Event event, const sptr<IRemoteObject>& remoteObject)>;
public:
explicit WindowRoot(Callback callback) : callback_(callback) {}
~WindowRoot() = default;
sptr<WindowNodeContainer> GetOrCreateWindowNodeContainer(DisplayId displayId);
sptr<WindowNodeContainer> GetWindowNodeContainer(DisplayId displayId);
sptr<WindowNodeContainer> CreateWindowNodeContainer(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo);
sptr<WindowNode> GetWindowNode(uint32_t windowId) const;
sptr<WindowNode> GetWindowNodeByMissionId(uint32_t missionId) const;
sptr<WindowNode> GetWindowNodeByWindowType(WindowType type) const;
void GetBackgroundNodesByScreenId(ScreenId screenGroupId, std::vector<sptr<WindowNode>>& windowNodes);
void GetForegroundNodes(std::vector<sptr<WindowNode>>& windowNodes);
sptr<WindowNode> FindWallpaperWindow();
WMError SaveWindow(const sptr<WindowNode>& node);
void AddDeathRecipient(sptr<WindowNode> node);
sptr<WindowNode> FindWindowNodeWithToken(const sptr<IRemoteObject>& token) const;
WMError AddWindowNode(uint32_t parentId, sptr<WindowNode>& node, bool fromStartingWin = false);
WMError RemoveWindowNode(uint32_t windowId, bool fromAnimation = false);
WMError DestroyWindow(uint32_t windowId, bool onlySelf);
WMError UpdateWindowNode(uint32_t windowId, WindowUpdateReason reason);
bool IsVerticalDisplay(sptr<WindowNode>& node) const;
bool IsForbidDockSliceMove(DisplayId displayId) const;
bool IsDockSliceInExitSplitModeArea(DisplayId displayId) const;
void ExitSplitMode(DisplayId displayId);
void NotifyWindowVisibilityChange(std::shared_ptr<RSOcclusionData> occlusionData);
void AddSurfaceNodeIdWindowNodePair(uint64_t surfaceNodeId, sptr<WindowNode> node);
WMError RequestFocus(uint32_t windowId);
WMError RequestActiveWindow(uint32_t windowId);
WMError MinimizeStructuredAppWindowsExceptSelf(sptr<WindowNode>& node);
AvoidArea GetAvoidAreaByType(uint32_t windowId, AvoidAreaType avoidAreaType);
WMError SetWindowMode(sptr<WindowNode>& node, WindowMode dstMode);
WMError GetTopWindowId(uint32_t mainWinId, uint32_t& topWinId);
void MinimizeAllAppWindows(DisplayId displayId, int32_t excludeWindowId = 0);
WMError ToggleShownStateForAllAppWindows();
WMError SetWindowLayoutMode(DisplayId displayId, WindowLayoutMode mode);
void ProcessWindowStateChange(WindowState state, WindowStateChangeReason reason);
void ProcessDisplayChange(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
const std::map<DisplayId, sptr<DisplayInfo>>& displayInfoMap, DisplayStateChangeType type);
void ProcessDisplayDestroy(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
const std::map<DisplayId, sptr<DisplayInfo>>& displayInfoMap);
void ProcessDisplayCreate(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
const std::map<DisplayId, sptr<DisplayInfo>>& displayInfoMap);
void NotifySystemBarTints();
WMError RaiseZOrderForAppWindow(sptr<WindowNode>& node);
void DispatchKeyEvent(sptr<WindowNode> node, std::shared_ptr<MMI::KeyEvent> event);
void FocusFaultDetection() const;
Rect GetDisplayGroupRect(DisplayId displayId) const;
WMError UpdateSizeChangeReason(uint32_t windowId, WindowSizeChangeReason reason);
void SetBrightness(uint32_t windowId, float brightness);
void HandleKeepScreenOn(uint32_t windowId, bool requireLock);
void UpdateFocusableProperty(uint32_t windowId);
void SetMaxAppWindowNumber(uint32_t windowNum);
WMError GetModeChangeHotZones(DisplayId displayId,
ModeChangeHotZones& hotZones, const ModeChangeHotZonesConfig& config);
std::vector<DisplayId> GetAllDisplayIds() const;
uint32_t GetTotalWindowNum() const;
uint32_t GetWindowIdByObject(const sptr<IRemoteObject>& remoteObject);
sptr<WindowNode> GetWindowForDumpAceHelpInfo() const;
void NotifyMMIServiceOnline();
void DestroyLeakStartingWindow();
void SetSplitRatios(const std::vector<float>& splitRatioNumbers);
std::vector<sptr<WindowNode>> GetSplitScreenWindowNodes(DisplayId displayId);
void SetExitSplitRatios(const std::vector<float>& exitSplitRatios);
void MinimizeTargetWindows(std::vector<uint32_t>& windowIds);
WMError UpdateRsTree(uint32_t windowId, bool isAdd);
void RemoveSingleUserWindowNodes(int accountId);
sptr<WindowNode> FindMainWindowWithToken(sptr<IRemoteObject> token);
bool CheckMultiDialogWindows(WindowType type, sptr<IRemoteObject> token);
bool HasPrivateWindow(DisplayId displayId);
Rect GetDisplayRectWithoutSystemBarAreas(const sptr<WindowNode> destNode);
sptr<WindowNode> GetWindowNodeByAbilityToken(const sptr<IRemoteObject>& abilityToken);
bool TakeWindowPairSnapshot(DisplayId displayId);
void ClearWindowPairSnapshot(DisplayId displayId);
void LayoutWhenAddWindowNode(sptr<WindowNode>& node, bool afterAnimation = false);
void GetAllAnimationPlayingNodes(std::vector<wptr<WindowNode>>& windowNodes);
void GetVisibilityWindowInfo(std::vector<sptr<WindowVisibilityInfo>>& infos) const;
void GetUnreliableWindowInfo(int32_t windowId, std::vector<sptr<UnreliableWindowInfo>>& infos) const;
WMError NotifyDesktopUnfrozen();
void UpdateDisplayOrientationWhenHideWindow(sptr<WindowNode>& node);
bool HasMainFullScreenWindowShown(DisplayId displayId);
WMError SetGestureNavigationEnabled(bool enable);
private:
void OnRemoteDied(const sptr<IRemoteObject>& remoteObject);
WMError DestroyWindowInner(sptr<WindowNode>& node);
WMError DestroyWindowSelf(sptr<WindowNode>& node, const sptr<WindowNodeContainer>& container);
WMError DestroyWindowWithChild(sptr<WindowNode>& node, const sptr<WindowNodeContainer>& container);
void UpdateFocusWindowWithWindowRemoved(const sptr<WindowNode>& node,
const sptr<WindowNodeContainer>& container) const;
void UpdateActiveWindowWithWindowRemoved(const sptr<WindowNode>& node,
const sptr<WindowNodeContainer>& container) const;
void UpdateBrightnessWithWindowRemoved(uint32_t windowId, const sptr<WindowNodeContainer>& container) const;
std::string GenAllWindowsLogInfo() const;
bool CheckDisplayInfo(const sptr<DisplayInfo>& display);
ScreenId GetScreenGroupId(DisplayId displayId, bool& isRecordedDisplay);
void ProcessExpandDisplayCreate(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
std::map<DisplayId, Rect>& displayRectMap);
std::map<DisplayId, Rect> GetAllDisplayRectsByDMS(sptr<DisplayInfo> displayInfo);
std::map<DisplayId, Rect> GetAllDisplayRectsByDisplayInfo(
const std::map<DisplayId, sptr<DisplayInfo>>& displayInfoMap);
void MoveNotShowingWindowToDefaultDisplay(DisplayId defaultDisplayId, DisplayId displayId);
WMError PostProcessAddWindowNode(sptr<WindowNode>& node, sptr<WindowNode>& parentNode,
sptr<WindowNodeContainer>& container);
std::vector<std::pair<uint64_t, WindowVisibilityState>> GetWindowVisibilityChangeInfo(
std::shared_ptr<RSOcclusionData> occlusionData);
bool CheckAddingModeAndSize(sptr<WindowNode>& node, const sptr<WindowNodeContainer>& container);
WMError BindDialogToParent(sptr<WindowNode>& node, sptr<WindowNode>& parentNode);
void CheckAndNotifyWaterMarkChangedResult();
std::map<uint32_t, sptr<WindowNode>> windowNodeMap_;
std::map<sptr<IRemoteObject>, uint32_t> windowIdMap_;
std::map<uint64_t, sptr<WindowNode>> surfaceIdWindowNodeMap_;
std::vector<std::pair<uint64_t, WindowVisibilityState> > lastVisibleData_;
std::map<ScreenId, sptr<WindowNodeContainer>> windowNodeContainerMap_;
std::map<ScreenId, std::vector<DisplayId>> displayIdMap_;
bool lastWaterMarkShowStates_ { false };
bool needCheckFocusWindow = false;
bool lastGestureNativeEnabled_ { true };
std::map<WindowManagerAgentType, std::vector<sptr<IWindowManagerAgent>>> windowManagerAgents_;
sptr<AgentDeathRecipient> windowDeath_ = new AgentDeathRecipient(
[this](const sptr<IRemoteObject>& remoteObject) { this->OnRemoteDied(remoteObject); });
Callback callback_;
uint32_t maxAppWindowNumber_ = 100;
SplitRatioConfig splitRatioConfig_ = {0.1, 0.9, {}};
};
}
}
#endif