#include "user.h"
struct User users[MAX_USERS] = {
{UID_ROOT, 0, "root", "/root"},
{UID_USER, 1000, "user", "/home/user"},
};
int current_uid = UID_ROOT;
void user_init(void)
{
current_uid = UID_ROOT;
}
struct User *get_current_user(void)
{
int i;
for (i = 0; i < MAX_USERS; i++) {
if (users[i].uid == current_uid) return &users[i];
}
return &users[0];
}
int is_root(void)
{
return current_uid == UID_ROOT;
}
int set_uid(int uid)
{
int i;
for (i = 0; i < MAX_USERS; i++) {
if (users[i].uid == uid) {
current_uid = uid;
return 0;
}
}
return -1;
}