| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
Enhance GPU context management and logging for HarmonyOS and Android - Abandon GPU context before unreferencing to prevent blocking submits during teardown on HarmonyOS. - Ensure EGL window surface geometry and usage flags are set before creation to avoid rendering issues. - Adjust surface origin handling to match Metal/Vulkan workers for consistent rendering. - Improve logging for lifecycle events and service probe interactions in Android and HarmonyOS. - Streamline accessibility tree parsing for HarmonyOS to accommodate differences from Android. - Implement continuous log streaming for both Android and HarmonyOS to capture high-frequency events. - Refactor screenshot handling for HarmonyOS to support JPEG format and conversion to PNG. | 2 个月前 |