| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
feat: add experimental WebGPU support for MoUI 3D renderer - Introduced moui_3d_web_renderer module with WebGPU integration. - Implemented host functions for creating and managing 3D surfaces and renderers. - Added support for rendering 3D meshes using WebGPU in the browser. - Created tests to validate the functionality of the WebGPU provider. - Added native WGPU support in moui_3d_wgpu_renderer with platform-specific implementations. - Enhanced existing canvas2D runtime to handle 3D rendering capabilities. | 16 天前 | |
fix: update StringBuilder initialization to use default constructor across multiple files | 11 天前 | |
feat: add experimental WebGPU support for MoUI 3D renderer - Introduced moui_3d_web_renderer module with WebGPU integration. - Implemented host functions for creating and managing 3D surfaces and renderers. - Added support for rendering 3D meshes using WebGPU in the browser. - Created tests to validate the functionality of the WebGPU provider. - Added native WGPU support in moui_3d_wgpu_renderer with platform-specific implementations. - Enhanced existing canvas2D runtime to handle 3D rendering capabilities. | 16 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add experimental WebGPU support for MoUI 3D renderer - Introduced moui_3d_web_renderer module with WebGPU integration. - Implemented host functions for creating and managing 3D surfaces and renderers. - Added support for rendering 3D meshes using WebGPU in the browser. - Created tests to validate the functionality of the WebGPU provider. - Added native WGPU support in moui_3d_wgpu_renderer with platform-specific implementations. - Enhanced existing canvas2D runtime to handle 3D rendering capabilities. | 16 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
docs: bump window package version to 0.5.4-0.1.7 | 6 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add tests for rapier adapter and improve web renderer functionality - Implement tests for the rapier adapter to verify gravity integration and collision detection with fixed ground. - Enhance the web renderer by introducing a binary mesh drawing function and updating resource management. - Update the version of the moui_3d and moui_3d_wgpu_renderer modules to 0.1.10. - Introduce a new module for moui_3d_xr, providing OpenXR and WebXR contracts. - Refactor vertex buffer handling in the native 3D renderer to optimize resource uploads. - Add support for resource residency updates in the web GPU imports. | 14 天前 | |
feat: add experimental WebGPU support for MoUI 3D renderer - Introduced moui_3d_web_renderer module with WebGPU integration. - Implemented host functions for creating and managing 3D surfaces and renderers. - Added support for rendering 3D meshes using WebGPU in the browser. - Created tests to validate the functionality of the WebGPU provider. - Added native WGPU support in moui_3d_wgpu_renderer with platform-specific implementations. - Enhanced existing canvas2D runtime to handle 3D rendering capabilities. | 16 天前 |
| 文件 | 最后提交记录 | 最后更新时间 |
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| 16 天前 |