* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OH_ACCESSIBILITYDEMO_ACCESSIBILITYMANAGER_H
#define OH_ACCESSIBILITYDEMO_ACCESSIBILITYMANAGER_H
#include <ace/xcomponent/native_interface_xcomponent.h>
namespace NativeXComponentSample {
class AccessibilityManager {
public:
AccessibilityManager();
void Initialize(const std::string &id, OH_NativeXComponent* nativeXComponent);
void Initialize(OH_NativeXComponent* nativeXComponent);
public:
static int32_t FindAccessibilityNodeInfosById(const char* instanceId, int64_t elementId,
ArkUI_AccessibilitySearchMode mode, int32_t requestId, ArkUI_AccessibilityElementInfoList* elementList);
static int32_t FindAccessibilityNodeInfosByText(const char* instanceId, int64_t elementId,
const char* text, int32_t requestId, ArkUI_AccessibilityElementInfoList* elementList);
static int32_t FindFocusedAccessibilityNode(const char* instanceId, int64_t elementId,
ArkUI_AccessibilityFocusType focusType, int32_t requestId, ArkUI_AccessibilityElementInfo* elementInfo);
static int32_t FindNextFocusAccessibilityNode(const char* instanceId, int64_t elementId,
ArkUI_AccessibilityFocusMoveDirection direction,
int32_t requestId, ArkUI_AccessibilityElementInfo* elementInfo);
static int32_t ExecuteAccessibilityAction(const char* instanceId, int64_t elementId,
ArkUI_Accessibility_ActionType action, ArkUI_AccessibilityActionArguments *actionArguments, int32_t requestId);
static int32_t ClearFocusedFocusAccessibilityNode(const char* instanceId);
static int32_t GetAccessibilityNodeCursorPosition(const char* instanceId, int64_t elementId,
int32_t requestId, int32_t* index);
static int32_t FindAccessibilityNodeInfosById(int64_t elementId, ArkUI_AccessibilitySearchMode mode,
int32_t requestId, ArkUI_AccessibilityElementInfoList* elementList);
static int32_t FindAccessibilityNodeInfosByText(int64_t elementId, const char* text, int32_t requestId,
ArkUI_AccessibilityElementInfoList* elementList);
static int32_t FindFocusedAccessibilityNode(int64_t elementId, ArkUI_AccessibilityFocusType focusType,
int32_t requestId, ArkUI_AccessibilityElementInfo* elementInfo);
static int32_t FindNextFocusAccessibilityNode(int64_t elementId, ArkUI_AccessibilityFocusMoveDirection direction,
int32_t requestId, ArkUI_AccessibilityElementInfo* elementInfo);
static int32_t ExecuteAccessibilityAction(int64_t elementId, ArkUI_Accessibility_ActionType action,
ArkUI_AccessibilityActionArguments *actionArguments, int32_t requestId);
static int32_t ClearFocusedFocusAccessibilityNode();
static int32_t GetAccessibilityNodeCursorPosition(int64_t elementId, int32_t requestId, int32_t* index);
private:
static void SendAccessibilityAsyncEvent(ArkUI_AccessibilityElementInfo *elementInfo,
ArkUI_AccessibilityEventType eventType, std::string announcedText);
private:
ArkUI_AccessibilityProvider* provider = nullptr;
ArkUI_AccessibilityProviderCallbacks accessibilityProviderCallbacks_;
ArkUI_AccessibilityProviderCallbacksWithInstance accessibilityProviderCallbacksWithInstance_;
};
}
#endif