* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MYAPPLICATION_ARKUILISTNODE_H
#define MYAPPLICATION_ARKUILISTNODE_H
#include "ArkUINode.h"
#include "ArkUIListItemAdapter.h"
namespace NativeModule {
class ArkUIListNode : public ArkUINode {
public:
ArkUIListNode()
: ArkUINode((NativeModuleInstance::GetInstance()->GetNativeNodeAPI())->createNode(ARKUI_NODE_LIST)) {}
~ArkUIListNode() override
{
if (nativeModule_) {
nativeModule_->unregisterNodeEvent(handle_, NODE_LIST_ON_SCROLL_INDEX);
}
if (adapter_) {
nativeModule_->resetAttribute(handle_, NODE_LIST_NODE_ADAPTER);
adapter_.reset();
}
}
void SetScrollBarState(bool isShow)
{
ArkUI_ScrollBarDisplayMode displayMode =
isShow ? ARKUI_SCROLL_BAR_DISPLAY_MODE_ON : ARKUI_SCROLL_BAR_DISPLAY_MODE_OFF;
ArkUI_NumberValue value[] = {{.i32 = displayMode}};
ArkUI_AttributeItem item = {value, 1};
nativeModule_->setAttribute(handle_, NODE_SCROLL_BAR_DISPLAY_MODE, &item);
}
void RegisterOnScrollIndex(const std::function<void(int32_t index)> &onScrollIndex)
{
onScrollIndex_ = onScrollIndex;
nativeModule_->registerNodeEvent(handle_, NODE_LIST_ON_SCROLL_INDEX, 0, nullptr);
}
void SetLazyAdapter(const std::shared_ptr<ArkUIListItemAdapter> &adapter)
{
ArkUI_AttributeItem item{nullptr, 0, nullptr, adapter->GetHandle()};
nativeModule_->setAttribute(handle_, NODE_LIST_NODE_ADAPTER, &item);
adapter_ = adapter;
}
void ScrollTo(float offset)
{
ArkUI_NumberValue value[] = {{.f32 = 0}, {.f32 = offset}, {.f32 = 0}};
ArkUI_AttributeItem Item = {.value = value, .size = 3};
nativeModule_->setAttribute(handle_, NODE_SCROLL_OFFSET, &Item);
}
void ScrollToIndex(int32_t index)
{
ArkUI_NumberValue value[] = {{.i32 = index}};
ArkUI_AttributeItem Item = {.value = value, .size = 1};
nativeModule_->setAttribute(handle_, NODE_LIST_SCROLL_TO_INDEX, &Item);
}
void ScrollBy(float offset)
{
ArkUI_NumberValue value[] = {{.f32 = 0}, {.f32 = offset}};
ArkUI_AttributeItem Item = {.value = value, .size = 2};
nativeModule_->setAttribute(handle_, NODE_SCROLL_BY, &Item);
}
void SetSticky(ArkUI_StickyStyle style)
{
ArkUI_NumberValue value[] = {{.i32 = style}};
ArkUI_AttributeItem item = {value, 1};
nativeModule_->setAttribute(handle_, NODE_LIST_STICKY, &item);
}
protected:
void OnNodeEvent(ArkUI_NodeEvent *event) override
{
auto eventType = OH_ArkUI_NodeEvent_GetEventType(event);
switch (eventType) {
case NODE_LIST_ON_SCROLL_INDEX: {
auto index = OH_ArkUI_NodeEvent_GetNodeComponentEvent(event)->data[0];
if (onScrollIndex_) {
onScrollIndex_(index.i32);
}
}
default: {
}
}
}
private:
std::function<void(int32_t index)> onScrollIndex_;
std::shared_ptr<ArkUIListItemAdapter> adapter_;
};
}
#endif