* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MYAPPLICATION_ARKUINODE_H
#define MYAPPLICATION_ARKUINODE_H
#include "ArkUIBaseNode.h"
namespace NativeModule {
class ArkUINode : public ArkUIBaseNode {
public:
explicit ArkUINode(ArkUI_NodeHandle handle) : ArkUIBaseNode(handle) {}
~ArkUINode() override {}
void SetWidth(float width)
{
ArkUI_NumberValue value[] = {{.f32 = width}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_WIDTH, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetWidth Failed %{public}d", result);
}
}
void SetPercentWidth(float percent)
{
ArkUI_NumberValue value[] = {{.f32 = percent}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_WIDTH_PERCENT, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetPercentWidth Failed %{public}d", result);
}
}
void SetHeight(float height)
{
ArkUI_NumberValue value[] = {{.f32 = height}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_HEIGHT, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetHeight Failed %{public}d", result);
}
}
void SetPercentHeight(float percent)
{
ArkUI_NumberValue value[] = {{.f32 = percent}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_HEIGHT_PERCENT, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetPercentHeight Failed %{public}d", result);
}
}
void SetPosition(float x, float y)
{
ArkUI_NumberValue value[] = {{.f32 = x}, {.f32 = y}};
ArkUI_AttributeItem item = {value, 2};
auto result = nativeModule_->setAttribute(handle_, NODE_POSITION, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetPosition Failed %{public}d", result);
}
}
void SetBackgroundColor(uint32_t color)
{
ArkUI_NumberValue value[] = {{.u32 = color}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_BACKGROUND_COLOR, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetBackgroundColor Failed %{public}d", result);
}
}
void SetForegroundColor(uint32_t color)
{
ArkUI_NumberValue value[] = {{.u32 = color}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_FOREGROUND_COLOR, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetForegroundColor Failed %{public}d", result);
}
}
void SetBorderRadius(float borderRadius)
{
ArkUI_NumberValue value[] = {{.f32 = borderRadius}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_BORDER_RADIUS, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetBorderRadius Failed %{public}d", result);
}
}
void SetMargin(float top, float right, float bottom, float left)
{
ArkUI_NumberValue value[] = {{.f32 = top}, {.f32 = right}, {.f32 = bottom}, {.f32 = left}};
ArkUI_AttributeItem item = {value, 4};
auto result = nativeModule_->setAttribute(handle_, NODE_MARGIN, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetMargin Failed %{public}d", result);
}
}
void SetPadding(float top, float right, float bottom, float left)
{
ArkUI_NumberValue value[] = {{.f32 = top}, {.f32 = right}, {.f32 = bottom}, {.f32 = left}};
ArkUI_AttributeItem item = {value, 4};
auto result = nativeModule_->setAttribute(handle_, NODE_PADDING, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetPadding Failed %{public}d", result);
}
}
void SetClip(bool clip)
{
ArkUI_NumberValue value[] = {{.i32 = clip}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_CLIP, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetClip Failed %{public}d", result);
}
}
void SetAlignment(ArkUI_Alignment alignment)
{
ArkUI_NumberValue value[] = {{.i32 = alignment}};
ArkUI_AttributeItem item = {value, 1};
auto result = nativeModule_->setAttribute(handle_, NODE_ALIGNMENT, &item);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode SetAlignment Failed %{public}d", result);
}
}
protected:
void OnAddChild(const std::shared_ptr<ArkUIBaseNode> &child) override
{
auto result = nativeModule_->addChild(handle_, child->GetHandle());
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode AddChild Failed %{public}d", result);
}
}
void OnRemoveChild(const std::shared_ptr<ArkUIBaseNode> &child) override
{
auto result = nativeModule_->removeChild(handle_, child->GetHandle());
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode RemoveChild Failed %{public}d", result);
}
}
void OnInsertChild(const std::shared_ptr<ArkUIBaseNode> &child, int32_t index) override
{
auto result = nativeModule_->insertChildAt(handle_, child->GetHandle(), index);
if (result != ARKUI_ERROR_CODE_NO_ERROR) {
OH_LOG_ERROR(LOG_APP, "ArkUINode InsertChild Failed %{public}d", result);
}
}
};
}
#endif