enum Enum { RED, GREEN, BLUE };
Enum EnumVar;
union Union {
short Row;
unsigned short Col;
int Line : 16;
short : 8;
long Table;
};
Union UnionVar;
struct Struct;
typedef Struct StructTypedef;
struct Struct {
bool A;
unsigned char UCharVar;
unsigned int UIntVar;
long long LongLongVar;
Enum EnumVar;
int array[10];
};
struct Struct StructVar;
struct _List;
struct Complex {
struct _List *array[90];
struct {
int x;
};
union {
int a;
float b;
};
};
struct Complex c;
struct _List {
struct _List *current;
struct _List *previous;
struct _List *next;
};
struct _List ListVar;
typedef struct {
int a;
} UnnamedStruct;
UnnamedStruct UnnanmedVar;
namespace MemberTest {
class Base {
public:
Base() {}
~Base() {}
public:
int Get() { return 0; }
protected:
int a;
};
class Friend {
public:
int f() { return 3; }
};
class Class : public Base {
friend Friend;
static int m_static;
public:
Class() : m_public(), m_private(), m_protected() {}
explicit Class(int a) { m_public = a; }
~Class() {}
static int StaticMemberFunc(int a, ...) {
return 1;
}
int Get() { return 1; }
int f(Friend c) { return c.f(); }
inline bool operator==(const Class &rhs) const
{
return (m_public == rhs.m_public);
}
public:
int m_public;
struct Struct m_struct;
private:
Union m_union;
int m_private;
protected:
friend class Friend;
int m_protected;
};
}
int main() {
MemberTest::Base B1;
B1.Get();
MemberTest::Class C1;
MemberTest::Class::StaticMemberFunc(1, 10, 2);
return 0;
}