#include "SourceBreakpoint.h"
#include "VSCode.h"
namespace lldb_vscode {
SourceBreakpoint::SourceBreakpoint(const llvm::json::Object &obj)
: BreakpointBase(obj), line(GetUnsigned(obj, "line", 0)),
column(GetUnsigned(obj, "column", 0)) {}
void SourceBreakpoint::SetBreakpoint(const llvm::StringRef source_path) {
bp = g_vsc.target.BreakpointCreateByLocation(source_path.str().c_str(), line);
bp.AddName(GetBreakpointLabel());
if (!condition.empty())
SetCondition();
if (!hitCondition.empty())
SetHitCondition();
if (!logMessage.empty())
SetLogMessage();
}
}