#include "mlir/Conversion/MathToSPIRV/MathToSPIRVPass.h"
#include "../PassDetail.h"
#include "mlir/Conversion/MathToSPIRV/MathToSPIRV.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h"
#include "mlir/Dialect/SPIRV/Transforms/SPIRVConversion.h"
using namespace mlir;
namespace {
class ConvertMathToSPIRVPass
: public ConvertMathToSPIRVBase<ConvertMathToSPIRVPass> {
void runOnOperation() override;
};
}
void ConvertMathToSPIRVPass::runOnOperation() {
MLIRContext *context = &getContext();
ModuleOp module = getOperation();
auto targetAttr = spirv::lookupTargetEnvOrDefault(module);
std::unique_ptr<ConversionTarget> target =
SPIRVConversionTarget::get(targetAttr);
SPIRVTypeConverter typeConverter(targetAttr);
auto addUnrealizedCast = [](OpBuilder &builder, Type type, ValueRange inputs,
Location loc) {
auto cast = builder.create<UnrealizedConversionCastOp>(loc, type, inputs);
return Optional<Value>(cast.getResult(0));
};
typeConverter.addSourceMaterialization(addUnrealizedCast);
typeConverter.addTargetMaterialization(addUnrealizedCast);
target->addLegalOp<UnrealizedConversionCastOp>();
RewritePatternSet patterns(context);
populateMathToSPIRVPatterns(typeConverter, patterns);
if (failed(applyPartialConversion(module, *target, std::move(patterns))))
return signalPassFailure();
}
std::unique_ptr<OperationPass<ModuleOp>> mlir::createConvertMathToSPIRVPass() {
return std::make_unique<ConvertMathToSPIRVPass>();
}