#include "RomhackCompat.h"
#include "port/Romhack/RomhackConfig.h"
namespace Lighthouse {
static constexpr const char* kVanillaLabel = "Vanilla";
std::string CurrentRomhackLabel() {
if (!port_isRomhack()) {
return kVanillaLabel;
}
if (const char* id = port_getRomhackIdentifier()) {
return id;
}
return port_getRomhackName();
}
std::string DescribeRomhackMismatch(bool localIsRomhack, const std::string& localLabel, bool remoteIsRomhack,
const std::string& remoteLabel) {
if (localLabel == remoteLabel) {
return "";
}
if (localIsRomhack && !remoteIsRomhack) {
return " - You have a romhack enabled, but the server is vanilla.";
}
if (!localIsRomhack && remoteIsRomhack) {
return " - The server has a romhack enabled, but your game is vanilla.";
}
return " - You have the \"" + localLabel + "\" hack enabled,\n but the server is using \"" + remoteLabel + "\"";
}
}