文件最后提交记录最后更新时间
Initial support for Transcendent Limbs (#1710) * Initial support for Transcendent Limbs * Flavour text * Shorten slot name and use sub type to lock to slot * tiny fix for subtype * Revert corrupted mods part * More explicit check --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>4 个月前
Initial support for Transcendent Limbs (#1710) * Initial support for Transcendent Limbs * Flavour text * Shorten slot name and use sub type to lock to slot * tiny fix for subtype * Revert corrupted mods part * More explicit check --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>4 个月前
Enemy dot skills (#6809) * initial Implementation of enemy damage over time skill type * add ability to export damage over time boss skill and export shaper beam * add cortex degen * fix net recovery * add degen source * fix crash * add comprehensive net regen * separate out block of code for local variables * fix merge issue1 年前
0.4.0.c Export 5 个月前
Initial support for Transcendent Limbs (#1710) * Initial support for Transcendent Limbs * Flavour text * Shorten slot name and use sub type to lock to slot * tiny fix for subtype * Revert corrupted mods part * More explicit check --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>4 个月前
Fix Berserk HP loss while inactive (#1661) * fix the base to percentage value * correctly apply changes to berserk * Fix export to use stat value --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>4 个月前
Speedup export of skill tree and regenerating files (#1625) 4x speed improvement on passive tree generation and 2x speed improvement on regenerating files We now pass a manifest file to the ooz extractor so we are no longer limited by the cmd character limit and can batch many previous calls into a single call This cuts our regen of files from 7 cmd calls taking 30s to 2 cmd calls taking 15s For the passive tree it cuts it from 18 cmd calls taking 45s to 2 cmd calls taking 11s Also removed the old logic for non dat64 files as we don't need it any more In the passive tree file I batched together all the asset extraction calls and removed a whole bunch of prints to the console so now the console isn't flooded Co-authored-by: LocalIdentity <localidentity2@gmail.com>5 个月前
Initial support for Transcendent Limbs (#1710) * Initial support for Transcendent Limbs * Flavour text * Shorten slot name and use sub type to lock to slot * tiny fix for subtype * Revert corrupted mods part * More explicit check --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>4 个月前
Stat Description work in progress (#68) * stat description work in progress * fixed @ * fix an error1 年前
Fix spec 1 年前
Add copy button to exporter and increase script list size (#1463) * Add copy button to exporter and increase script list size * Add copy button to exporter and increase script list size * Fix spaces7 个月前
refactor: change project structure 5 年前
making stat_desc work (#12) * making stat_desc work * all weapon/armour bases export * fix soulcores to break out runes * fix flasks/charms * fix wands * Costs.lua fix1 年前
Update spec for buff files 5 个月前
Fix stat description location 5 个月前