Experimental menu for GTA 5: Enhanced
| 文件 | 最后提交记录 | 最后更新时间 |
|---|
| chore(workflows): switch to windows-latest (#772) | 6 个月前 |
| Working cross-compilation (#494) * feat: working cross-compilation * feat: CI for Cross-compilation * fix: non-reproducible builds are failing when cross-compiling * fix: update ImGui Fixed compilation under some MinGW versions. * feat: Add .clangd configuration for C and C++ compilers * fix: link correct d3dcompiler library conditionally * fix: usage of deprecated `FetchContent` function in CMake * chore: denote difference in CI artifacts | 11 个月前 |
| chore: small changes to LuaJIT CMake (#599) | 11 个月前 |
| feat(lua): UI Support and Other Implementations (#949) * feat(lua): UI Support and Other Implementations Lua API: - New libraries: menu, commandmgr, memory, FileMgr, pointer, ImGui, Vector3, ScriptGlobal/Local/Pointer/Data/Function, Player/players, entities, event, scr_patch - Per-script UI ownership with full teardown on script unload Native invoker: - Support pointer arguments - Emit a LuaLS natives stub (docs/natives.lua) from GenerateNatives.py Docs: - Add docs/yimmenu_v2.lua and docs/natives.lua * Remove ScriptData, fix LuaCommand callbacks | 8 天前 |
| fix(pointers): update GetAvatars (#952) | 7 天前 |
| fix: align clang-format to the actual style used in this codebase | 1 年前 |
| Working cross-compilation (#494) * feat: working cross-compilation * feat: CI for Cross-compilation * fix: non-reproducible builds are failing when cross-compiling * fix: update ImGui Fixed compilation under some MinGW versions. * feat: Add .clangd configuration for C and C++ compilers * fix: link correct d3dcompiler library conditionally * fix: usage of deprecated `FetchContent` function in CMake * chore: denote difference in CI artifacts | 11 个月前 |
| add Disable Critical Hits + Infinite Boundary + giveplayerallweapon (#636) * add Infinite Boundary and Critical Hits * Revert "add Infinite Boundary and Critical Hits" This reverts commit c537e1fa7af077b178c026ebad03e1dd98033633. * add Infinite Boundary and Critical Hits * add Critical Hits + Infinite Boundary * giveplayerallweapon * host kick all * Improving InfiniteBoundary * Improving DisableCriticalHits | 10 个月前 |
| fix Lua | 11 个月前 |
| feat(network): add more stuff | 1 年前 |
| fix(coc): change some stuff | 1 年前 |
| changes | 1 年前 |
| chore: add some basic tooling | 1 年前 |
| feat(menu): add additional open key for keyboards without a numpad | 1 年前 |
适用于 GTA 5: Enhanced 的实验性菜单
使用方法
- 从 此处 下载最新版本的 FSL,并将 version.dll 放置在您的 GTA V 目录中。现在使用 FSL 是可选的,但强烈建议用于账户安全
- 从 GitHub Releases 下载 YimMenuV2
- 下载注入器,例如 Xenos
- 打开 Rockstar 启动器,选择 Grand Theft Auto V Enhanced,进入设置,禁用 BattlEye。如果您使用 Steam 或 Epic Games,可能还需要传递 -nobattleye 命令行参数
- 启动 GTA V,然后使用您的注入器在主菜单注入 YimMenuV2.dll
如何打开菜单?
按 INSERT 键或 Ctrl+\ 打开菜单
常见问题
我在公共战局中每五分钟就会失去同步
我们目前没有 BattlEye 绕过方法,合法的主机最终会因心跳失败将您移出。除了使用实际的(私人)绕过方法外,目前没有其他办法阻止这种情况
我移除了 FSL,所有进度都消失了!
FSL 会将账户保存数据重定向到磁盘,因此使用 FSL 取得的任何进度只有在启用 FSL 时才会显示。如果您不希望这样,也可以不使用 FSL 运行 YimMenuV2,但不建议这样做
我移除了 FSL,游戏无法启动了
这是一个已知问题;删除“Documents/GTAV Enhanced/Profiles”即可修复