FFearlessTobivcpkg: Update fmt to 10.1.1
| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
Update FSR to 1.0.2 Updates yuzu's FSR implementation to 1.0.2 | 4 年前 | |
video_core: Add BCn decoding support | 2 年前 | |
cmake: move find-modules to root cmake dir | 3 年前 | |
demangle: Update to llvm/llvm-project@ecbc812e0cca | 2 年前 | |
externals: update ffmpeg to 9c1294eaddb88cb0e044c675ccae059a85fc9c6c ... to fix build with binutils 2.41+ | 2 年前 | |
cmake: prefer system gamemode library | 2 年前 | |
chore: make yuzu REUSE compliant [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | 3 年前 | |
cmake: apply defaults to all externals | 3 年前 | |
externals/libusb: remove the GUID override workaround ... ... on Windows MSVC, it seems to have been fixed | 2 年前 | |
microprofile: Avoid crashing due to OOB stack pos | 3 年前 | |
add mac workflow | 2 年前 | |
debug: Add renderdoc capture hotkey | 2 年前 | |
cmake: prefer system stb headers | 2 年前 | |
externals: update SDL to 2.28.4 | 2 年前 | |
externals: update Vulkan-Headers to 1.3.265 | 2 年前 | |
externals: update VulkanMemoryAllocator to 2f382df218d7e8516dee3b3caccb819a62b571a2 | 2 年前 | |
qt: implement automatic crash dump support | 2 年前 | |
externals: update cpp-httplib to 0.14.1 | 2 年前 | |
externals: update cpp-jwt to 10ef5735d842b31025f1257ae78899f50a40fb14 | 2 年前 | |
externals: update cubeb | 3 年前 | |
externals: Use yuzu-emu/discord-rpc to provide Discord integration Our fork includes a commit to disable clang-format, preventing the dirty flag from being set when building yuzu on CI. | 3 年前 | |
qt: implement automatic crash dump support | 2 年前 | |
network: Add initial files and enet dependency | 3 年前 | |
android: externals: Update libadrenotools, use useLegacyPackaging. | 3 年前 | |
externals: Update mbedtls to 8c88150ca | 5 年前 | |
externals: Add oaknut submodule | 2 年前 | |
externals/opus: use CMakeLists shipped with Opus itself | 2 年前 | |
config: Unify config handling under frontend_common Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings. As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable. | 2 年前 | |
externals: Update sirit | 3 年前 | |
vcpkg: Update fmt to 10.1.1 Should fix compiling on the latest version of MSVC. | 2 年前 | |
externals: update dynarmic, xbyak | 3 年前 | |
cmake: prefer system gamemode library | 2 年前 |