Arch:高性能C#实体组件系统,面向游戏开发与数据导向编程

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

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Introduction

基于高性能C#的Archetype & Chunks实体组件系统(ECS),支持可选的多线程功能。【此简介由AI生成】

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