| implemented SPIR-V shader export | 5 年前 |
| Replace C++/CLI components with P/Invoke components (#562) * Replace C++/CLI components with P/Invoke * Deleted C++/CLI projects * Use Utf8StringHandle to marshal UTF-8 strings * Use plaform-default calling convention * Handle DLL preloading on Linux and macOS * Change intermediate and output directories of native projects * Improve P/Invoke documentation | 5 年前 |
| implemented SPIR-V shader export | 5 年前 |
| clean up TypeDefinitionConverter code | 5 年前 |
| clean up TypeDefinitionConverter code | 5 年前 |
| Fix AssemblyLoading bug If the AssemblyLoader attempted to load a non-csil dll while iterating through the file list, it would catch the exception OUTSIDE the loop, and wouldn't load the rest. This fix makes it catch inside the loop so it will continue iterating. | 4 年前 |
| update project file | 4 年前 |
| update enum | 4 年前 |
| Fix and improve Texture2D convert | 4 年前 |
| Use ImageSharp to process textures | 5 年前 |
| Fixed #962 | 4 年前 |
| Add an option to export all UVs as diffuse maps. | 5 年前 |
| Improve SerializedFile reading. | 5 年前 |
| Refactor MonoBehaviour reading | 5 年前 |
| Refactor MonoBehaviour reading | 5 年前 |
| update enum | 4 年前 |
| implemented SPIR-V shader export | 5 年前 |
| update enum | 4 年前 |
| Fix and improve Texture2D convert | 4 年前 |
| Performance improvement | 4 年前 |
| Fix type conversion bug | 4 年前 |