A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
项目介绍
一个BVH实现,用以加速光线投射并支持对three.js网格进行空间查询。【此简介由AI生成】
MIT JavaScript3.63 K提交数accelerationboundsbounds-hierarchybvhdistancegeometrygraphicsintersectionmeshpathtracingperformancepoint-cloudpointcloudraycastraytracingthree-jsthree-mesh-bvhthreejstreetypescript
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