* arch/xtensa/src/esp32/esp32_oneshot.h
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
#ifndef __ARCH_XTENSA_SRC_ESP32_ESP32_ONESHOT_H
#define __ARCH_XTENSA_SRC_ESP32_ESP32_ONESHOT_H
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <time.h>
#include "esp32_tim.h"
#ifdef CONFIG_ESP32_ONESHOT
* Pre-processor Definitions
****************************************************************************/
* Public Types
****************************************************************************/
* timer expires. The oneshot fires, the client will receive:
*
* arg - The opaque argument provided when the interrupt was registered
*/
typedef void (*oneshot_handler_t)(void *arg);
* esp32_oneshot_initialize() before using the oneshot facilities. The
* client should not access the contents of this structure directly since
* the contents are subject to change.
*/
struct esp32_oneshot_s
{
uint8_t chan;
volatile bool running;
struct esp32_tim_dev_s *tim;
* esp32_tim_init() */
volatile oneshot_handler_t handler;
volatile void *arg;
* the callback */
uint32_t resolution;
};
* Public Data
****************************************************************************/
#undef EXTERN
#if defined(__cplusplus)
#define EXTERN extern "C"
extern "C"
{
#else
#define EXTERN extern
#endif
* Public Function Prototypes
****************************************************************************/
* Name: esp32_oneshot_initialize
*
* Description:
* Initialize the oneshot timer wrapper.
*
* Input Parameters:
* oneshot Allocated instance of the oneshot state structure.
* chan Timer counter channel to be used.
* resolution The required resolution of the timer in units of
* microseconds. NOTE that the range is restricted to the
* range of uint16_t (excluding zero).
*
* Returned Value:
* Zero (OK) is returned on success; a negated errno value is returned
* on failure.
*
****************************************************************************/
int esp32_oneshot_initialize(struct esp32_oneshot_s *oneshot, int chan,
uint16_t resolution);
* Name: esp32_oneshot_max_delay
*
* Description:
* Determine the maximum delay of the one-shot timer (in microseconds).
*
* Input Parameters:
* oneshot Allocated instance of the oneshot state structure.
* chan The location in which to return the maximum delay in us.
*
* Returned Value:
* Zero (OK) is returned on success; a negated errno value is returned
* on failure.
*
****************************************************************************/
int esp32_oneshot_max_delay(struct esp32_oneshot_s *oneshot, uint64_t *usec);
* Name: esp32_oneshot_start
*
* Description:
* Start the oneshot timer
*
* Input Parameters:
* oneshot Allocated instance of the oneshot state structure. This
* structure must have been previously initialized via a call to
* esp32_oneshot_initialize();
* handler The function to call when the oneshot timer expires.
* arg An opaque argument that will accompany the callback.
* ts Provides the duration of the one shot timer.
*
* Returned Value:
* Zero (OK) is returned on success; a negated errno value is returned
* on failure.
*
****************************************************************************/
int esp32_oneshot_start(struct esp32_oneshot_s *oneshot,
oneshot_handler_t handler, void *arg,
const struct timespec *ts);
* Name: esp32_oneshot_cancel
*
* Description:
* Cancel the oneshot timer and return the time remaining on the timer.
*
*
* Input Parameters:
* oneshot Allocated instance of the oneshot state structure. This
* structure must have been previously initialized via a call to
* esp32_oneshot_initialize();
* ts The location in which to return the time remaining on the
* oneshot timer. A time of zero is returned if the timer is
* not running.
*
* Returned Value:
* Zero (OK) is returned on success. A call to up_timer_cancel() when
* the timer is not active should also return success; a negated errno
* value is returned on any failure.
*
****************************************************************************/
int esp32_oneshot_cancel(struct esp32_oneshot_s *oneshot,
struct timespec *ts);
* Name: esp32_oneshot_current
*
* Description:
* Get the current time.
*
* Input Parameters:
* oneshot Caller allocated instance of the oneshot state structure. This
* structure must have been previously initialized via a call to
* esp32_oneshot_initialize();
* usec The maximum delay in us.
*
* Returned Value:
* Zero (OK).
*
****************************************************************************/
int esp32_oneshot_current(struct esp32_oneshot_s *oneshot, uint64_t *usec);
#undef EXTERN
#ifdef __cplusplus
}
#endif
#endif
#endif