#include "common.h"
static FLOAT dm1 = -1.;
#ifdef CONJ
#define GEMM_KERNEL GEMM_KERNEL_L
#else
#define GEMM_KERNEL GEMM_KERNEL_N
#endif
#if GEMM_DEFAULT_UNROLL_M == 1
#define GEMM_UNROLL_M_SHIFT 0
#endif
#if GEMM_DEFAULT_UNROLL_M == 2
#define GEMM_UNROLL_M_SHIFT 1
#endif
#if GEMM_DEFAULT_UNROLL_M == 4
#define GEMM_UNROLL_M_SHIFT 2
#endif
#if GEMM_DEFAULT_UNROLL_M == 6
#define GEMM_UNROLL_M_SHIFT 2
#endif
#if GEMM_DEFAULT_UNROLL_M == 8
#define GEMM_UNROLL_M_SHIFT 3
#endif
#if GEMM_DEFAULT_UNROLL_M == 16
#define GEMM_UNROLL_M_SHIFT 4
#endif
#if GEMM_DEFAULT_UNROLL_N == 1
#define GEMM_UNROLL_N_SHIFT 0
#endif
#if GEMM_DEFAULT_UNROLL_N == 2
#define GEMM_UNROLL_N_SHIFT 1
#endif
#if GEMM_DEFAULT_UNROLL_N == 4
#define GEMM_UNROLL_N_SHIFT 2
#endif
#if GEMM_DEFAULT_UNROLL_N == 8
#define GEMM_UNROLL_N_SHIFT 3
#endif
#if GEMM_DEFAULT_UNROLL_N == 16
#define GEMM_UNROLL_N_SHIFT 4
#endif
#ifndef COMPLEX
static inline void solve(BLASLONG m, BLASLONG n, FLOAT *a, FLOAT *b, FLOAT *c, BLASLONG ldc) {
FLOAT aa, bb;
int i, j, k;
for (i = 0; i < m; i++) {
aa = *(a + i);
for (j = 0; j < n; j ++) {
bb = *(c + i + j * ldc);
bb *= aa;
*b = bb;
*(c + i + j * ldc) = bb;
b ++;
for (k = i + 1; k < m; k ++){
*(c + k + j * ldc) -= bb * *(a + k);
}
}
a += m;
}
}
#else
static inline void solve(BLASLONG m, BLASLONG n, FLOAT *a, FLOAT *b, FLOAT *c, BLASLONG ldc) {
FLOAT aa1, aa2;
FLOAT bb1, bb2;
FLOAT cc1, cc2;
int i, j, k;
ldc *= 2;
for (i = 0; i < m; i++) {
aa1 = *(a + i * 2 + 0);
aa2 = *(a + i * 2 + 1);
for (j = 0; j < n; j ++) {
bb1 = *(c + i * 2 + 0 + j * ldc);
bb2 = *(c + i * 2 + 1 + j * ldc);
#ifndef CONJ
cc1 = aa1 * bb1 - aa2 * bb2;
cc2 = aa1 * bb2 + aa2 * bb1;
#else
cc1 = aa1 * bb1 + aa2 * bb2;
cc2 = aa1 * bb2 - aa2 * bb1;
#endif
*(b + 0) = cc1;
*(b + 1) = cc2;
*(c + i * 2 + 0 + j * ldc) = cc1;
*(c + i * 2 + 1 + j * ldc) = cc2;
b += 2;
for (k = i + 1; k < m; k ++){
#ifndef CONJ
*(c + k * 2 + 0 + j * ldc) -= cc1 * *(a + k * 2 + 0) - cc2 * *(a + k * 2 + 1);
*(c + k * 2 + 1 + j * ldc) -= cc1 * *(a + k * 2 + 1) + cc2 * *(a + k * 2 + 0);
#else
*(c + k * 2 + 0 + j * ldc) -= cc1 * *(a + k * 2 + 0) + cc2 * *(a + k * 2 + 1);
*(c + k * 2 + 1 + j * ldc) -= -cc1 * *(a + k * 2 + 1) + cc2 * *(a + k * 2 + 0);
#endif
}
}
a += m * 2;
}
}
#endif
int CNAME(BLASLONG m, BLASLONG n, BLASLONG k, FLOAT dummy1,
#ifdef COMPLEX
FLOAT dummy2,
#endif
FLOAT *a, FLOAT *b, FLOAT *c, BLASLONG ldc, BLASLONG offset){
FLOAT *aa, *cc;
BLASLONG kk;
BLASLONG i, j, jj;
#if 0
fprintf(stderr, "TRSM KERNEL LT : m = %3ld n = %3ld k = %3ld offset = %3ld\n",
m, n, k, offset);
#endif
jj = 0;
j = (n >> GEMM_UNROLL_N_SHIFT);
while (j > 0) {
kk = offset;
aa = a;
cc = c;
i = (m >> GEMM_UNROLL_M_SHIFT);
while (i > 0) {
if (kk > 0) {
GEMM_KERNEL(GEMM_UNROLL_M, GEMM_UNROLL_N, kk, dm1,
#ifdef COMPLEX
ZERO,
#endif
aa, b, cc, ldc);
}
solve(GEMM_UNROLL_M, GEMM_UNROLL_N,
aa + kk * GEMM_UNROLL_M * COMPSIZE,
b + kk * GEMM_UNROLL_N * COMPSIZE,
cc, ldc);
aa += GEMM_UNROLL_M * k * COMPSIZE;
cc += GEMM_UNROLL_M * COMPSIZE;
kk += GEMM_UNROLL_M;
i --;
}
if (m & (GEMM_UNROLL_M - 1)) {
i = (GEMM_UNROLL_M >> 1);
while (i > 0) {
if (m & i) {
if (kk > 0) {
GEMM_KERNEL(i, GEMM_UNROLL_N, kk, dm1,
#ifdef COMPLEX
ZERO,
#endif
aa, b, cc, ldc);
}
solve(i, GEMM_UNROLL_N,
aa + kk * i * COMPSIZE,
b + kk * GEMM_UNROLL_N * COMPSIZE,
cc, ldc);
aa += i * k * COMPSIZE;
cc += i * COMPSIZE;
kk += i;
}
i >>= 1;
}
}
b += GEMM_UNROLL_N * k * COMPSIZE;
c += GEMM_UNROLL_N * ldc * COMPSIZE;
j --;
jj += GEMM_UNROLL_M;
}
if (n & (GEMM_UNROLL_N - 1)) {
j = (GEMM_UNROLL_N >> 1);
while (j > 0) {
if (n & j) {
kk = offset;
aa = a;
cc = c;
i = (m >> GEMM_UNROLL_M_SHIFT);
while (i > 0) {
if (kk > 0) {
GEMM_KERNEL(GEMM_UNROLL_M, j, kk, dm1,
#ifdef COMPLEX
ZERO,
#endif
aa,
b,
cc,
ldc);
}
solve(GEMM_UNROLL_M, j,
aa + kk * GEMM_UNROLL_M * COMPSIZE,
b + kk * j * COMPSIZE, cc, ldc);
aa += GEMM_UNROLL_M * k * COMPSIZE;
cc += GEMM_UNROLL_M * COMPSIZE;
kk += GEMM_UNROLL_M;
i --;
}
if (m & (GEMM_UNROLL_M - 1)) {
i = (GEMM_UNROLL_M >> 1);
while (i > 0) {
if (m & i) {
if (kk > 0) {
GEMM_KERNEL(i, j, kk, dm1,
#ifdef COMPLEX
ZERO,
#endif
aa,
b,
cc,
ldc);
}
solve(i, j,
aa + kk * i * COMPSIZE,
b + kk * j * COMPSIZE, cc, ldc);
aa += i * k * COMPSIZE;
cc += i * COMPSIZE;
kk += i;
}
i >>= 1;
}
}
b += j * k * COMPSIZE;
c += j * ldc * COMPSIZE;
}
j >>= 1;
}
}
return 0;
}