#include "src/fenv/fegetround.h"
#include "src/fenv/fesetround.h"
#include "utils/UnitTest/Test.h"
#include <fenv.h>
TEST(LlvmLibcRoundingModeTest, SetAndGet) {
struct ResetDefaultRoundingMode {
int original;
~ResetDefaultRoundingMode() {
__llvm_libc::fesetround(original);
}
} reset{__llvm_libc::fegetround()};
int s = __llvm_libc::fesetround(FE_TONEAREST);
EXPECT_EQ(s, 0);
int rm = __llvm_libc::fegetround();
EXPECT_EQ(rm, FE_TONEAREST);
s = __llvm_libc::fesetround(FE_UPWARD);
EXPECT_EQ(s, 0);
rm = __llvm_libc::fegetround();
EXPECT_EQ(rm, FE_UPWARD);
s = __llvm_libc::fesetround(FE_DOWNWARD);
EXPECT_EQ(s, 0);
rm = __llvm_libc::fegetround();
EXPECT_EQ(rm, FE_DOWNWARD);
s = __llvm_libc::fesetround(FE_TOWARDZERO);
EXPECT_EQ(s, 0);
rm = __llvm_libc::fegetround();
EXPECT_EQ(rm, FE_TOWARDZERO);
}