MMalkierianSnowglow Village Redone (#462)
| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
Decomp pass 4 (#111) * mapsavestate documentation * ucode + thread5 documentation We don't actually use most of this, but documentation helps others see why we don't use it or need it. * Overlay + lighting config documentation * map setup documentation * warp enums documentation * ModelRender documentation | 3 个月前 | |
Snowglow Village Redone (#462) * Consolidate shared romhack utils, port snowglow village * Add some missing things for Gruntch and Santa's Village * Clang format | 21 天前 | |
Fix missing enum in zoombox.h (#496) | 24 天前 | |
Decomp pass 5 (#247) * CCW documentation from decomp upstream * audioManager documentation from decomp upstream * RBB documentation from decomp upstream * Model Appendages and BS method table documentation from decomp upstream * Compile fixes and clang-format after decomp pass 5 * Fix clang -Wint-conversion errors in RBB whistle tables * Fix clang -Wint-conversion and pointer-type errors from decomp pass 5 * Align filenames and decomp header comments with upstream * Missed one * Documentation and file renames from decomp upstream * Checksums, 08776d1f * PAL matching from decomp upstream * Rubee & Function Documentation, ac3ddb91 * PAL match func_80240204, 1b2edf8b * PAL matching 2, 485bef33 * Draw code documentation from decomp and pointer truncation fixups * Add decomp's headers split * Missed function renames from past decomp commits * Cleanup functions.h a bit * Post-rebase fixups | 1 个月前 | |
Sync with decomp upstream: header extraction, file reorg, boot stubs (#87) * Sync with decomp upstream: header extraction, file reorg, boot stubs * Fix include brackets | 4 个月前 | |
Align actor array and marker pool (#335) | 1 个月前 | |
Asan org (#25) * Actually delete framebuffers to prevent leaking * Reorder worlds in save json to reflect game progression order * Fix a couple truncations * CCW truncations * Rename a file after its actual content and adjust an enhancement title * More cleanup * Fix some asan throws * Add audiodma registry * Few more asan fixes * Remove over 600 useless mechanical comments These comments are no longer needed now that we're mostly done with types and truncation tracking * Clamp framebuffer tiles to edge bounds * Code file audit: organize and cleanup * Move n_audio.c_ file content to inline instead of include * Clang-format pass * Sort the remaining decomp files * Drop port_prototpyes.h back to functions.h, consolidate | 5 个月前 | |
WIP Removed all defined or auto undefined symbols (not matching) | 1 年前 | |
Decomp pass 5 (#247) * CCW documentation from decomp upstream * audioManager documentation from decomp upstream * RBB documentation from decomp upstream * Model Appendages and BS method table documentation from decomp upstream * Compile fixes and clang-format after decomp pass 5 * Fix clang -Wint-conversion errors in RBB whistle tables * Fix clang -Wint-conversion and pointer-type errors from decomp pass 5 * Align filenames and decomp header comments with upstream * Missed one * Documentation and file renames from decomp upstream * Checksums, 08776d1f * PAL matching from decomp upstream * Rubee & Function Documentation, ac3ddb91 * PAL match func_80240204, 1b2edf8b * PAL matching 2, 485bef33 * Draw code documentation from decomp and pointer truncation fixups * Add decomp's headers split * Missed function renames from past decomp commits * Cleanup functions.h a bit * Post-rebase fixups | 1 个月前 | |
JP: Fix a compile issue for strtok, add JP features (#138) * Fix port strtok conflict against host strtok causing compile issues * Fix asset remap for JP * Fix JP dialog rendering * Integrate more things from JP Bring hardcoded strings into new LocalizedText.cpp and integrate missing hardcodes from PAL and JP. Integrate JP pause menu sprite renders for world banners, and subtitles for character parade. Add dev tickbox to test character parade easily. * Update assets.yml files with enum names from decomp passes * Bump LUS for JP * Correct remap table for JP * Add localized JP parade table (Motzhand credits) and sync GAME_MODE_9 * Clang format | 2 个月前 | |
Sync with decomp upstream: header extraction, file reorg, boot stubs (#87) * Sync with decomp upstream: header extraction, file reorg, boot stubs * Fix include brackets | 4 个月前 | |
Decomp pass 5 (#247) * CCW documentation from decomp upstream * audioManager documentation from decomp upstream * RBB documentation from decomp upstream * Model Appendages and BS method table documentation from decomp upstream * Compile fixes and clang-format after decomp pass 5 * Fix clang -Wint-conversion errors in RBB whistle tables * Fix clang -Wint-conversion and pointer-type errors from decomp pass 5 * Align filenames and decomp header comments with upstream * Missed one * Documentation and file renames from decomp upstream * Checksums, 08776d1f * PAL matching from decomp upstream * Rubee & Function Documentation, ac3ddb91 * PAL match func_80240204, 1b2edf8b * PAL matching 2, 485bef33 * Draw code documentation from decomp and pointer truncation fixups * Add decomp's headers split * Missed function renames from past decomp commits * Cleanup functions.h a bit * Post-rebase fixups | 1 个月前 | |
Decomp pass 5 (#247) * CCW documentation from decomp upstream * audioManager documentation from decomp upstream * RBB documentation from decomp upstream * Model Appendages and BS method table documentation from decomp upstream * Compile fixes and clang-format after decomp pass 5 * Fix clang -Wint-conversion errors in RBB whistle tables * Fix clang -Wint-conversion and pointer-type errors from decomp pass 5 * Align filenames and decomp header comments with upstream * Missed one * Documentation and file renames from decomp upstream * Checksums, 08776d1f * PAL matching from decomp upstream * Rubee & Function Documentation, ac3ddb91 * PAL match func_80240204, 1b2edf8b * PAL matching 2, 485bef33 * Draw code documentation from decomp and pointer truncation fixups * Add decomp's headers split * Missed function renames from past decomp commits * Cleanup functions.h a bit * Post-rebase fixups | 1 个月前 | |
Fix jiggy dance camera, frustum culling, and linux compile errors (#37) * Fix skip jiggy dance getting camera stuck * Fix draw distance and frustum culling for non-N64 viewports * Don't include PM64 support | 5 个月前 | |
Decomp pass 5 (#247) * CCW documentation from decomp upstream * audioManager documentation from decomp upstream * RBB documentation from decomp upstream * Model Appendages and BS method table documentation from decomp upstream * Compile fixes and clang-format after decomp pass 5 * Fix clang -Wint-conversion errors in RBB whistle tables * Fix clang -Wint-conversion and pointer-type errors from decomp pass 5 * Align filenames and decomp header comments with upstream * Missed one * Documentation and file renames from decomp upstream * Checksums, 08776d1f * PAL matching from decomp upstream * Rubee & Function Documentation, ac3ddb91 * PAL match func_80240204, 1b2edf8b * PAL matching 2, 485bef33 * Draw code documentation from decomp and pointer truncation fixups * Add decomp's headers split * Missed function renames from past decomp commits * Cleanup functions.h a bit * Post-rebase fixups | 1 个月前 | |
DECOMP: Documenting music related code (#384) https://gitlab.com/banjo.decomp/banjo-kazooie/-/commit/c845029ac185fd569348306a94da6535118ec342 | 23 天前 | |
Clean calls to src/unused, filter out the unused files, make ReadStampedCrc endianness-agnostic (#263) * Clean calls to src/unused, filter out the unused files, make ReadStampedCrc endianness-agnostic * Update mod subfolder paths * Adjust orbit camera snapback | 1 个月前 | |
DECOMP: Documenting music related code (#384) https://gitlab.com/banjo.decomp/banjo-kazooie/-/commit/c845029ac185fd569348306a94da6535118ec342 | 21 天前 | |
Asan org (#25) * Actually delete framebuffers to prevent leaking * Reorder worlds in save json to reflect game progression order * Fix a couple truncations * CCW truncations * Rename a file after its actual content and adjust an enhancement title * More cleanup * Fix some asan throws * Add audiodma registry * Few more asan fixes * Remove over 600 useless mechanical comments These comments are no longer needed now that we're mostly done with types and truncation tracking * Clamp framebuffer tiles to edge bounds * Code file audit: organize and cleanup * Move n_audio.c_ file content to inline instead of include * Clang-format pass * Sort the remaining decomp files * Drop port_prototpyes.h back to functions.h, consolidate | 5 个月前 | |
The first commit | 4 年前 | |
ObjectExtension and Nametags (#98) * Initial port. * Implement new POC from Jeod. * Implement the better PoC. * Swap over to OE for note display. Some notes prop pointers aren't staying valid. * Remove nametag registration and calculation from the bindings. * Add single-run "BOOT" category to ShipInit and add Nametag overlay initialization to it. | 4 个月前 | |
Code cleanup (#252) * Code cleanup: ResourceMgr region dialog checks * Code cleanup: consolidate port functions for dialog fonts * Code cleanup: duplicate declarations for romhacks and lus/port type changes * Code cleanup: Remove declarations with no callers * Code cleanup: Remove duplicate declarations * Stop functions.h pulling C++ headers into extern "C" * Guard decomp headers with extern "C", drop redundant wrappers * Restore ShipUtils.h includes lost when functions.h dropped it * Fix spawn queue not scaling with draw distance setting * Remove more dead code, fixups and comment clarity * Fix orbit camers getting stuck on rare occasions * Resolve more extern "C" cleanups after anchor rebase * Polish Cheats (Levitate, Transforms) * Adjust camera orbit core smoothing when player is on uneven terrain * Clang format | 1 个月前 | |
The first commit | 4 年前 | |
Sync with decomp upstream: header extraction, file reorg, boot stubs (#87) * Sync with decomp upstream: header extraction, file reorg, boot stubs * Fix include brackets | 4 个月前 | |
The first commit | 4 年前 | |
Attempt to bump Torch and implement ImGui built-in extraction. | 5 个月前 | |
Extend prop count (#292) * Restore event call in `chmole_learnedAllSpiralMountainAbilities` * Extend propCnt1/propCnt2 to avoid overflow while creating particles. Add guards surrounding these structures to inform if a prop clear is attempted that isn't part of a given cube. * Widen unk0_4 as well (not really a vanilla issue, but could present problems with hacks and such). * More and better guards. * Fix flowered pots in MMM not surviving transitions. * Add comment to find better place for warn functions in PerfPatches later. Fix memory footprint of Cube. Fix guard placements and return values in `func_8032D9C0`. | 1 个月前 | |
The first commit | 4 年前 | |
Presets (#503) * Add presets menu. * Convert some CVars missing macros. Add Reset All Options button. | 22 天前 | |
Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors | 3 年前 | |
DECOMP: Documenting music related code (#384) https://gitlab.com/banjo.decomp/banjo-kazooie/-/commit/c845029ac185fd569348306a94da6535118ec342 | 23 天前 | |
Sync with decomp upstream: header extraction, file reorg, boot stubs (#87) * Sync with decomp upstream: header extraction, file reorg, boot stubs * Fix include brackets | 4 个月前 | |
Code cleanup (#252) * Code cleanup: ResourceMgr region dialog checks * Code cleanup: consolidate port functions for dialog fonts * Code cleanup: duplicate declarations for romhacks and lus/port type changes * Code cleanup: Remove declarations with no callers * Code cleanup: Remove duplicate declarations * Stop functions.h pulling C++ headers into extern "C" * Guard decomp headers with extern "C", drop redundant wrappers * Restore ShipUtils.h includes lost when functions.h dropped it * Fix spawn queue not scaling with draw distance setting * Remove more dead code, fixups and comment clarity * Fix orbit camers getting stuck on rare occasions * Resolve more extern "C" cleanups after anchor rebase * Polish Cheats (Levitate, Transforms) * Adjust camera orbit core smoothing when player is on uneven terrain * Clang format | 1 个月前 | |
Clean calls to src/unused, filter out the unused files, make ReadStampedCrc endianness-agnostic (#263) * Clean calls to src/unused, filter out the unused files, make ReadStampedCrc endianness-agnostic * Update mod subfolder paths * Adjust orbit camera snapback | 1 个月前 |