* This program is free software, you can redistribute it and/or modify.
* Copyright (c) 2025 Huawei Technologies Co., Ltd.
* This file is a part of the CANN Open Software.
* Licensed under CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
* \file quant_conv3d_def.cpp
* \brief
*/
#include "register/op_def_registry.h"
namespace ops {
static const std::vector<ge::DataType> quantConv3dFmpDataType = {
ge::DT_INT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_FLOAT8_E4M3FN,
ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN, ge::DT_INT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8,
ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN,
ge::DT_FLOAT8_E4M3FN
};
static const std::vector<ge::DataType> quantConv3dWeightDataType = {
ge::DT_INT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_FLOAT8_E4M3FN,
ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN, ge::DT_INT8, ge::DT_HIFLOAT8, ge::DT_HIFLOAT8,
ge::DT_HIFLOAT8, ge::DT_HIFLOAT8, ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT8_E4M3FN,
ge::DT_FLOAT8_E4M3FN
};
static const std::vector<ge::DataType> quantConv3dScaleDataType = {
ge::DT_INT64, ge::DT_INT64, ge::DT_INT64, ge::DT_INT64, ge::DT_INT64, ge::DT_INT64,
ge::DT_INT64, ge::DT_INT64, ge::DT_INT64, ge::DT_UINT64, ge::DT_UINT64, ge::DT_UINT64,
ge::DT_UINT64, ge::DT_UINT64, ge::DT_UINT64, ge::DT_UINT64, ge::DT_UINT64, ge::DT_UINT64
};
static const std::vector<ge::DataType> quantConv3dBiasDataType = {
ge::DT_INT32, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT,
ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_INT32, ge::DT_FLOAT, ge::DT_FLOAT,
ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT
};
static const std::vector<ge::DataType> quantConv3dOffsetDataType = {
ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT,
ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT,
ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT, ge::DT_FLOAT
};
static const std::vector<ge::DataType> quantConv3dOutputDataType = {
ge::DT_FLOAT16, ge::DT_FLOAT, ge::DT_FLOAT16, ge::DT_BF16, ge::DT_HIFLOAT8, ge::DT_FLOAT,
ge::DT_FLOAT16, ge::DT_BF16, ge::DT_FLOAT8_E4M3FN, ge::DT_FLOAT16, ge::DT_FLOAT, ge::DT_FLOAT16,
ge::DT_BF16, ge::DT_HIFLOAT8, ge::DT_FLOAT, ge::DT_FLOAT16, ge::DT_BF16, ge::DT_FLOAT8_E4M3FN
};
static const std::vector<ge::Format> quantConv3dNCDHWFormat = {
ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW,
ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW,
ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW, ge::FORMAT_NCDHW
};
static const std::vector<ge::Format> quantConv3dNDFormat = {
ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND,
ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND,
ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND, ge::FORMAT_ND
};
class QuantConv3D : public OpDef {
public:
explicit QuantConv3D(const char* name) : OpDef(name)
{
this->Input("x")
.ParamType(REQUIRED)
.DataType(quantConv3dFmpDataType)
.Format(quantConv3dNCDHWFormat)
.UnknownShapeFormat(quantConv3dNCDHWFormat);
this->Input("filter")
.ParamType(REQUIRED)
.DataType(quantConv3dWeightDataType)
.Format(quantConv3dNCDHWFormat)
.UnknownShapeFormat(quantConv3dNCDHWFormat);
this->Input("scale")
.ParamType(REQUIRED)
.DataType(quantConv3dScaleDataType)
.Format(quantConv3dNDFormat)
.UnknownShapeFormat(quantConv3dNDFormat);
this->Input("bias")
.ParamType(OPTIONAL)
.DataType(quantConv3dBiasDataType)
.Format(quantConv3dNDFormat)
.UnknownShapeFormat(quantConv3dNDFormat);
this->Input("offset")
.ParamType(OPTIONAL)
.DataType(quantConv3dOffsetDataType)
.Format(quantConv3dNCDHWFormat)
.UnknownShapeFormat(quantConv3dNCDHWFormat);
this->Output("y")
.ParamType(REQUIRED)
.DataType(quantConv3dOutputDataType)
.Format(quantConv3dNCDHWFormat)
.UnknownShapeFormat(quantConv3dNCDHWFormat);
this->Attr("dtype").AttrType(REQUIRED).Int();
this->Attr("strides").AttrType(REQUIRED).ListInt();
this->Attr("pads").AttrType(OPTIONAL).ListInt({0, 0, 0, 0, 0, 0});
this->Attr("dilations").AttrType(OPTIONAL).ListInt({1, 1, 1, 1, 1});
this->Attr("groups").AttrType(OPTIONAL).Int(1);
this->Attr("data_format").AttrType(OPTIONAL).String("NCDHW");
this->Attr("offset_x").AttrType(OPTIONAL).Int(0);
this->Attr("round_mode").AttrType(OPTIONAL).String("rint");
this->Attr("pad_mode").AttrType(OPTIONAL).String("SPECIFIC");
OpAICoreConfig aicore_config;
aicore_config.DynamicCompileStaticFlag(true)
.DynamicFormatFlag(true)
.DynamicRankSupportFlag(true)
.DynamicShapeSupportFlag(true)
.NeedCheckSupportFlag(false)
.PrecisionReduceFlag(true)
.ExtendCfgInfo("opFile.value", "quant_conv3d")
.ExtendCfgInfo("opInterface.value", "quant_conv3d")
.ExtendCfgInfo("jitCompile.flag", "false");
this->AICore().AddConfig("ascend950", aicore_config);
}
};
OP_ADD(QuantConv3D);
}