#ifndef CEF_LIBCEF_BROWSER_GPU_EXTERNAL_TEXTURE_MANAGER_H_
#define CEF_LIBCEF_BROWSER_GPU_EXTERNAL_TEXTURE_MANAGER_H_
#pragma once
#include <map>
#include "gpu/command_buffer/service/texture_manager.h"
#include "gpu/gpu_export.h"
#include "ui/gl/gl_image.h"
#include "ui/gl/gl_surface_egl.h"
namespace gl {
class GLImage;
}
namespace gpu {
namespace gles2 {
class GPU_GLES2_EXPORT ExternalTextureManager {
public:
ExternalTextureManager();
~ExternalTextureManager();
void* CreateTexture(GLuint texture_id,
uint32_t width,
uint32_t height,
TextureManager* tex_man);
void LockTexture(void* handle);
void UnlockTexture(void* handle);
void DeleteTexture(void* handle, TextureManager* tex_man);
private:
using ExternalSurfaceMap = std::map<void*, scoped_refptr<gl::GLImage>>;
ExternalSurfaceMap surfaceMap_;
};
}
}
#endif